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Çàäàòü íîâóþ òåìó
Àâòîð
Òåìà: ïðîäàì Roland SH 201
ãîðîä: Ìîñêâà öåíà: 20000 Âðåìÿ: 26.02.2011 16:22 
ìîñêâà
drums

ïî÷òè íîâûé. 8 926 5656236
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Àâòîð
Òåìà: Re: Roland SH 201
Âðåìÿ: 04.03.2011 13:49 
ìîñêâà
drums

Çâóêîâîé ãåíåðàòîð íà îñíîâå ìîäåëèðîâàíèÿ àíàëîãîâîãî ñèíòåçà: òîí ïîëó÷àåòñÿ ñ ïîìîùüþ ñëîæåíèÿ (MIX) èëè ìîäóëÿöèè (MOD) ñèãíàëà äâóõ îñöèëëÿòîðîâ. Äàëåå ñèãíàë ïðîõîäèò 1 óïðàâëÿåìûé ôèëüòð, 1 óïðàâëÿåìûé óñèëèòåëü, â êà÷åñòâå èñòî÷íèêîâ óïðàâëåíèÿ èìåþòñÿ 2 ãåíåðàòîðà íèçêîé ÷àñòîòû LFO è 3 ãåíåðàòîðà îãèáàþùåé Envelopes.

×èñëî òîíîâ íà ïàò÷: äâà òîíà íà ïàò÷ (âåðõíèé è íèæíèé, êàæäûé íåçàâèñèì äðóã îò äðóãà è ñîñòîèò èç äâóõ îñöèëëÿòîðîâ) ñ âîçìîæíîñòüþ íàëîæåíèÿ (layer) è ðàçäåëåíèÿ (split).

Ìóëüòèòåìáðàëüíîñòü: 1 ïàðòèÿ.

Ìàêñèìàëüíàÿ ïîëèôîíèÿ: 10 ãîëîñîâ.

×èñëî ïàò÷åé â ïàìÿòè: 32 ïàò÷à, çàäàííûõ íà ôàáðèêå, ïëþñ 32 ïîëüçîâàòåëüñêèõ.

Ñåêöèÿ îñöèëëÿòîðà OSC: Ôîðìà âîëíû Oscillator Waveform: ïèëîîáðàçíàÿ SAW, ïðÿìîóãîëüíàÿ SQUARE, ïðÿìîóãîëüíàÿ ñ èçìåíÿåìîé ñêâàæíîñòüþ PULSE/PWM, òðåóãîëüíàÿ TRIANGLE, ñèíóñîèäàëüíàÿ SINE, øóì NOISE, îñöèëëÿòîð ñ îáðàòíîé ñâÿçüþ FB OSC, íàëîæåííûå ïèëîîáðàçíûå âîëíû Super SAW, âõîäíîé ñèãíàë EXT IN, Ðó÷êè óïðàâëåíèÿ: âûñîòà Pitch, ðàññòðîéêà Detune, øèðèíà èìïóëüñà èëè óðîâåíü îáðàòíîé ñâÿçè PulseWidth/Feedback, îãèáàþùàÿ âûñîòû Pitch Enveloper: àòàêà Attack, çàòóõàíèå Decay.

Ñåêöèÿ ìèêøåðà/ìîäóëÿöèè MIX/MOD: Îáû÷íîå ñëîæåíèå ñèãíàëîâ MIX, Ñèíõðîíèçàöèÿ îñöèëëÿòîðîâ Oscillator Sync, êîëüöåâàÿ ìîäóëÿöèÿ: Ring Modulation, îáðåçàíèå èëè óñèëåíèå íèçêèõ ÷àñòîò Low Boost/Low Cut, Ðó÷êà áàëàíñà îñöèëëÿòîðîâ: Balance (OSC1/OSC2).

Ñåêöèÿ ôèëüòðà FILTER: òèï ôèëüòðà Filter Type: ïðîõîæäåíèå íèçêèõ ÷àñòîò LPF, ïðîõîæäåíèå ïîëîñû ÷àñòîò BPF, ïðîõîæäåíèå âåðõíèõ ÷àñòîò HPF (êðóòèçíà -12 dB/-24 dB), Ðó÷êè óïðàâëåíèÿ: ÷àñòîòà ñðåçà Cutoff, ðåçîíàíñ Resonance, çàâèñèìîñòü ÷àñòîòû ñðåçà îò âûñîòû íîòû Key follow, Îãèáàþùàÿ ôèëüòðà: àòàêà Attack, çàòóõàíèå Decay, óðîâåíü Sustain, çàòóõàíèå ïîñëå îòïóñêàíèÿ êëàâèøè Release.

Ñåêöèÿ óïðàâëÿåìîãî óñèëèòåëÿ AMP: ðó÷êè óïðàâëåíèÿ: óðîâåíü Level, ýôôåêò â ðàçðûâ öåïè Insertion Effect: ïåðåãðóçêà Overdrive, îãèáàþùàÿ ãðîìêîñòè: àòàêà Attack, çàòóõàíèå Decay, óðîâåíü Sustain, çàòóõàíèå ïîñëå îòïóñêàíèÿ êëàâèøè Release.

Ñåêöèÿ ãåíåðàòîðà íèçêîé ÷àñòîòû LFO: ôîðìà âîëíû LFO: òðåóãîëüíàÿ TRIANGLE, ñèíóñîîáðàçíàÿ SINE, ïèëîîáðàçíàÿ SAW, ïðÿìîóãîëüíàÿ SQUARE, òðàïåöåâèäíàÿ TRAPEZOID, SAMPLE AND HOLD, ñëó÷àéíûé RANDOM, Ðó÷êè óïðàâëåíèÿ: ÷àñòîòà Rate, ñòåïåíü âëèÿíèÿ íà ïåðâîå ìåñòî íàçíà÷åíèÿ Destination 1 Depth, ñòåïåíü âëèÿíèÿ íà âòîðîå ìåñòî íàçíà÷åíèÿ Destination 2 Depth, ñèíõðîíèçàöèÿ ñ òåìïîì Tempo Sync ON/OFF.

Ýôôåêòû: Ðåâåðáåðàöèÿ, çàäåðæêà ñ ìîäóëÿöèåé.
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